LEGO Architecture meets BIM – Part 07: Data display on drawings

Introduction

As we have seen in the previous post we can add data to 3D models to create Building Information Models (BIM). This data is embedded in various locations within the model. These for example are Project, Site, Building, Floor (Building Storey), Space, Zone, Component/Element, Type and System. We will see in other posts how we can access this data in the model for various uses by a variety of parties. However, in this post we will focus on how this DATA can be extracted for use in traditional drawing outputs. This data becomes INFORMATION to the reader of the drawing. Continue reading

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LEGO Architecture meets BIM – Part 06: An OPEN BIM data structure

Introduction

This is the 6th in a series of posts about “LEGO Architecture meets BIM”. In the previous posts we have focussed on the geometry of the model for the Villa Savoye building. A Building Information Model (BIM) however also involves the important part of BIM, the ‘I’ which stands for INFORMATION. This is a crucial difference from a model that is simply been built to show a design in 3D. Continue reading

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